classMarioGame:
def__init__(self):
self.levels=10
self.powerups=['蘑菇','星星','火焰花']
self.enemies=['哥omba','乌龟','喷火龙']
defplay(self):
forlevelinrange(self.levels):
print(f"Level{level+1}:遇到敌人{self.enemies[level%len(self.enemies)]}"游戏逻辑
classPokemonGame:
def__init__(self):
self.regions=['卡洛斯','阿尔宙斯','乌尔夫雷德']
self.types=['火','水','草','电','冰']
self.moves=['火球术','水枪','叶刃','电击','冰冻']
defbattle(self):
print("战斗开始:火对水"战斗逻辑
classSmashBrosGame:
def__init__(self):
self.characters=['马里奥','路易斯','小马过河','小马过河']
self.stages=['蘑菇王国','海贼船','城堡','冰山']
self.moves=['跳跃','攻击','特殊技能']
defmatch(self):
print("比赛开始:马里奥对路易斯"比赛逻辑
classMarioSuperboardGame:
def__init__(self):
self.levels=8
self.tricks=['空翻','滑板跳跃','360度旋转']
self.enemies=['哥omba','乌龟','喷火龙']
defplay(self):
forlevelinrange(self.levels):
print(f"Level{level+1}:遇到敌人{self.enemies[level%len(self.enemies)]}"游戏逻辑
classMarioSuperboardGame:
def__init__(self):
self.levels=8
self.tricks=['空翻','滑板跳跃','360度旋转']
self.enemies=['哥omba','乌龟','喷火龙']
defplay(self):
forlevelinrange(self.levels):
print(f"Level{level+1}:遇到敌人{self.enemies[level%len(self.enemies)]}"游戏逻辑